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Old 03-05-2001, 02:27 AM   #1   [permalink]
Ronin Aquila
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Is computer animation cheaper than cel-animation?

I know officially the animation industry of Japan claim that the switch to computer animation from traditional cel methods is to prevent the production of enviromentally harmful bi-products, but would it not truly be because it is a LOT cheaper to do so.

Not baggin its quality, far from it. Never has movement in anime and camera angles being more fluid and lifelike than in the past five years. But isn't the cliched "its for the enviroment" exucuse just a little contrived?

It does cost cheaper to animate from computers than from cells, does it not?
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Old 03-05-2001, 08:05 AM   #2   [permalink]
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I read somewhere that Kodak has stopped making cels (they were the only company who made them apparently), meaning that all the animation studios bought up big on cels, but also that they are using computer animation more often. Just thought I would mention that....
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Old 03-05-2001, 08:20 AM   #3   [permalink]
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I don't know, but with all this obssession to crash head first into the digital age, photos and the nostalgically sentimental memories that accompany them would lose their preciousness. And in this un-sentimental age, it is tragic that the world would become even less sentimental through the soullessness of excessive technology.
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Old 03-05-2001, 08:26 AM   #4   [permalink]
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I would think that the intitial cost, and in the short run...Computer animation is way more expensive. You consider the cost of equipment, programs, programers etc. However it pays for itself quite quickly if you consider that the programs can instantly manipulate, copy and project a series of movements for a character drawn once...No 2 years for one animated movie, try a few months.

However I personaly feel that computer animation leads to a lethargic non-spontainious form of anime. Sure you have some break through CG like Serial Experiment Lain...but then you also have the possibility of mass produced carbage like Dragonball Z (sorry DBZ fans )

In the end both will always have its place, and I serriously doubt cels will totaly be lost in the process...its just too much of apart of animation history.
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Old 03-05-2001, 05:37 PM   #5   [permalink]
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Though Surreal Romantic Comedies like Love Hina all all the more funny thanks to the technological improvements in animation (Rapid zoom in/outs, Keitaro tumbling smoothly as he screams through the air, Sudden slow/fast motion for comic effect. ETC)

Also, those poor animators would now be less insane considering that they don't have to trace the same objects over and over again. Bless those hard working folks who make our way of life possible!!
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Old 03-05-2001, 06:08 PM   #6   [permalink]
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I dunno if it's CG, but the 360 degree pans in FLCL are utterly awesome.

I say bring on the CG, especially since it's gotten so much better in the last few years. And it doesn't have to be all one way or the other...Cowboy Bebop had the perfect cell/CG combo IMHO.
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Old 03-05-2001, 07:42 PM   #7   [permalink]
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I'm sorry Drizz I might try to act like a pro but realy im an Anime nooobie

What is FLCL? dont laugh pweeze lol
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Old 03-05-2001, 08:03 PM   #8   [permalink]
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This is probably the best thread we have on the series...no spoilers of course...

http://www.animeboards.com/showthrea...threadid=14791

It's an anime from GAINAX and Production IG (yep, the companies that did Evangelion)...it's 6 eps long, the animation is really really nice, and the plot...well, it's beyond me. I've only seen the first 3 eps.
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Old 03-05-2001, 08:06 PM   #9   [permalink]
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Think of David Cronenberg's "Naked Lunch" except that the trigger into the world of madness is not a talking cockroach, but a rock guitar.

See for youself.
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Old 04-05-2001, 04:41 AM   #10   [permalink]
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well...

computer animation is much cheaper than cel animation

it's not only good for the environment but it's also good for the animation company's wallet...
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Old 06-05-2001, 05:44 AM   #11   [permalink]
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I'm not so sure. I mean Square has spent three years with over 200 people (at the high point) working on the animation for Final Fantasy the movie.

That said, I imagine cel based stuff can be painstaking but they do out-source a lot of the production like the coloring and what not to China or Korea (cheap labor). So I imagine that the costs for cel based anime's is coming down. Plus I think they do use some CG in the background construction.

Beats me I've never done any hard costs analysis but I personally think the CG stuff has a ways to go yet and I still prefer cel based animation.
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Old 06-05-2001, 05:54 AM   #12   [permalink]
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Quote:
Originally posted by Tenkawa
I'm not so sure. I mean Square has spent three years with over 200 people (at the high point) working on the animation for Final Fantasy the movie.

That said, I imagine cel based stuff can be painstaking but they do out-source a lot of the production like the coloring and what not to China or Korea (cheap labor). So I imagine that the costs for cel based anime's is coming down. Plus I think they do use some CG in the background construction.

Beats me I've never done any hard costs analysis but I personally think the CG stuff has a ways to go yet and I still prefer cel based animation.
Matt Groening must take tips from Anime, cos ALL his Simpsons cels are done in Korea too!!

And yes, may the glory of cel animation live for decades more to come!!
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Old 06-05-2001, 11:51 PM   #13   [permalink]
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Cell animation will never die, not as long as there is someone (or some group) willing to draw the cells out themselves. That's the beauty of it...it's do-able by anyone who can draw.
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Old 07-05-2001, 04:41 AM   #14   [permalink]
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To clear a point on FLCL. Flcl is completely done in CG. thank you Its done with 3d modeling and directx's animation flattening engine
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Old 07-05-2001, 05:16 AM   #15   [permalink]
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Cool Well...

Whether or not it's cheaper, it certainly not better. Usually it wrecks any possible mood that the story tries to cook up, 'cause it's so clean and clear-cut...very unrealistic. If it "saves" the environment, then fine; but it takes a lot of the fun out of observing the talent of HAND-DRAWN animation.
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